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Version: 2.x

WebSocket Example

This example shows how to create a WebSocket server using ZIO HTTP and how to write a client to connect to it.

Server​

First we define a WebSocketApp that will handle the WebSocket connection. The Handler.webSocket constructor gives access to the WebSocketChannel. The channel can be used to receive messages from the client and send messages back. We use the receiveAll method, to pattern match on the different channel events that could occur. The most important events are Read and UserEventTriggered. The Read event is triggered when the client sends a message to the server. The UserEventTriggered event is triggered when the connection is established. We can identify the successful connection of a client by receiving a UserEventTriggered(UserEvent.HandshakeComplete) event. And if the client sends us a text message, we will receive a Read(WebSocketFrame.Text(<text>)) event.

Our WebSocketApp will handle the following events send by the client:

  • If the client connects to the server, we will send a "Greetings!" message to the client.
  • If the client sends "foo", we will send a "bar" message back to the client.
  • If the client sends "bar", we will send a "foo" message back to the client.
  • If the client sends "end", we will close the connection.
  • If the client sends any other message, we will send the same message back to the client 10 times.

For the client to establish a connection with the server, we offer the /subscriptions endpoint.

zio-http-example/src/main/scala/example/WebSocketAdvanced.scala
import scala.annotation.nowarn

import zio._

import zio.http.ChannelEvent.{ExceptionCaught, Read, UserEvent, UserEventTriggered}

import zio.http.codec.PathCodec.string

object WebSocketAdvanced extends ZIOAppDefault {

val socketApp: WebSocketApp[Any] =
Handler.webSocket { channel =>
channel.receiveAll {
case Read(WebSocketFrame.Text("end")) =>
channel.shutdown

// Send a "bar" if the client sends a "foo"
case Read(WebSocketFrame.Text("foo")) =>
channel.send(Read(WebSocketFrame.text("bar")))

// Send a "foo" if the client sends a "bar"
case Read(WebSocketFrame.Text("bar")) =>
channel.send(Read(WebSocketFrame.text("foo")))

// Echo the same message 10 times if it's not "foo" or "bar"
case Read(WebSocketFrame.Text(text)) =>
channel
.send(Read(WebSocketFrame.text(s"echo $text")))
.repeatN(10)
.catchSomeCause { case cause =>
ZIO.logErrorCause(s"failed sending", cause)
}

// Send a "greeting" message to the client once the connection is established
case UserEventTriggered(UserEvent.HandshakeComplete) =>
channel.send(Read(WebSocketFrame.text("Greetings!")))

// Log when the channel is getting closed
case Read(WebSocketFrame.Close(status, reason)) =>
Console.printLine("Closing channel with status: " + status + " and reason: " + reason)

// Print the exception if it's not a normal close
case ExceptionCaught(cause) =>
Console.printLine(s"Channel error!: ${cause.getMessage}")

case _ =>
ZIO.unit
}
}

val routes: Routes[Any, Response] =
Routes(
Method.GET / "greet" / string("name") -> handler { (name: String, _: Request) =>
Response.text(s"Greetings ${name}!")
},
Method.GET / "subscriptions" -> handler(socketApp.toResponse),
)

A few things worth noting:

  • Server.default starts a server on port 8080.
  • socketApp.toResponse converts the WebSocketApp to a Response, so we can serve it with handler.

Client​

The client will connect to the server and send a message to the server every time the user enters a message in the console. For this we will use the Console.readLine method to read a line from the console. We will then send the message to the server using the WebSocketChannel.send method. But since we don't want to reconnect to the server every time the user enters a message, we will use a Queue to store the messages. We will then use the Queue.take method to take a message from the queue and send it to the server, whenever a new message is available. Adding a new message to the queue, as well as sending the messages to the server, should happen in a loop in the background. For this we will use the operators forever (looping) and forkDaemon (fork to a background fiber).

Again we will use the Handler.webSocket constructor to define how to handle messages and create a WebSocketApp. But this time, instead of serving the WebSocketApp we will use the connect method to establish a connection to the server. All we need for that, is the URL of the server. In our case it's "ws://localhost:8080/subscriptions".

zio-http-example/src/main/scala/example/WebSocketAdvanced.scala
import scala.annotation.nowarn

import zio._

import zio.http.ChannelEvent.{ExceptionCaught, Read, UserEvent, UserEventTriggered}

}

object WebSocketAdvancedClient extends ZIOAppDefault {

def sendChatMessage(message: String): ZIO[Queue[String], Throwable, Unit] =
ZIO.serviceWithZIO[Queue[String]](_.offer(message).unit)

def processQueue(channel: WebSocketChannel): ZIO[Queue[String], Throwable, Unit] = {
for {
queue <- ZIO.service[Queue[String]]
msg <- queue.take
_ <- channel.send(Read(WebSocketFrame.Text(msg)))
} yield ()
}.forever.forkDaemon.unit

private def webSocketHandler: ZIO[Queue[String] with Client with Scope, Throwable, Response] =
Handler.webSocket { channel =>
for {
_ <- processQueue(channel)
_ <- channel.receiveAll {
case Read(WebSocketFrame.Text(text)) =>
Console.printLine(s"Server: $text")
case _ =>
ZIO.unit
}
} yield ()
}.connect("ws://localhost:8080/subscriptions")

@nowarn("msg=dead code")
override val run =
ZIO
.scoped(for {
_ <- webSocketHandler
_ <- Console.readLine.flatMap(sendChatMessage).forever.forkDaemon
_ <- ZIO.never
} yield ())
.provide(
Client.default,

While we access here Queue[String] via the ZIO environment, you should use a service in a real world application, that requires a queue as one of its constructor dependencies. See ZIO Services for more information.

WebSocket Echo​

zio-http-example/src/main/scala/example/WebSocketEcho.scala
package example

import zio._

import zio.http.ChannelEvent.Read
import zio.http._
import zio.http.codec.PathCodec.string

object WebSocketEcho extends ZIOAppDefault {
private val socketApp: WebSocketApp[Any] =
Handler.webSocket { channel =>
channel.receiveAll {
case Read(WebSocketFrame.Text("FOO")) =>
channel.send(Read(WebSocketFrame.Text("BAR")))
case Read(WebSocketFrame.Text("BAR")) =>
channel.send(Read(WebSocketFrame.Text("FOO")))
case Read(WebSocketFrame.Text(text)) =>
channel.send(Read(WebSocketFrame.Text(text))).repeatN(10)
case _ =>
ZIO.unit
}
}

private val routes: Routes[Any, Response] =
Routes(
Method.GET / "greet" / string("name") -> handler { (name: String, _: Request) =>
Response.text(s"Greetings {$name}!")
},
Method.GET / "subscriptions" -> handler(socketApp.toResponse),
)

override val run = Server.serve(routes).provide(Server.default)
}